Undo Bar
Offer a short undo path after a destructive action.
Create a Undo Bar pattern for an AI-generated interface. It should help with offer a short undo path after a destructive action. Use a restrained black, white, and gray visual style, strong hierarchy, and product-grade spacing. The interaction should feel safe, practical, and easy to scan.
Do not make the undo bar flashy, noisy, over-animated, or decorative for its own sake. Avoid random glow, heavy gradients, excessive borders, oversized type, unclear hierarchy, and generic SaaS filler.
{
"id": "undo-bar",
"category": "interactions",
"trigger": "delete",
"target": "undo bar",
"duration": "160ms",
"easing": "ease-out",
"feeling": [
"safe",
"practical",
"precise"
],
"palette": [
"black",
"white",
"gray"
]
}
Usage notes
Short guidance for humans and AI tools before copying the pattern.
Use Undo Bar when you need offer a short undo path after a destructive action. It works best when the interface needs clarity before spectacle.
Do not make the undo bar flashy, noisy, over-animated, or decorative for its own sake. Avoid random glow, heavy gradients, excessive borders, oversized type, unclear hierarchy, and generic SaaS filler.
Create a Undo Bar pattern for an AI-generated interface. It should help with offer a short undo path after a destructive action. Use a restrained black, white, and gray visual style, strong hierarchy, and product-grade spacing. The interaction should feel safe, practical, and easy to scan.